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Unreal Editor Advanced

Course CodeGAME-313
Lecture hours per week
Lab hours per week
Course AvailabilityOpen
Description

In this course, students with a basic understanding of digital content creation software will be introduced to a node-based shader system. In Unreal Engine, students will implement various types of maps (normal, specular, emmissive, transmissive) they created in digital content creation software. Advanced materials and terrain creation, including foliage, will be explored.

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